![]() Rooms Mobs will vary depending upon number of players. If you are missing one of the Pools, you will be teleported into a room with the Royal Jelly corresponding to the pool you have the greatest amount of. Stone Skull A giant stone skull crusted with moss juts out from the end of the passageway. If you have each of the 4 colored Pools, talking to the Royal Jellies will teleport you into a room whereby you can fight all 4 Royal Jellies in a singular fight. Upon entering the 5th room you will see the 4 Royal Jellies playing a game talking to either of the Royal Jellies will teleport you into another room with the boss mob. The boss mob, fought in the 5th room, depends upon which Pools of Jelly you have collected in the dungeon. You will get a Pool of Jelly based on the type of Jelly most dominating the mob, so fighting 4 Strawberry Jellies, 2 Mint Jellies, 1 Blue Jelly and 1 Lemon Jelly would drop a Pool of Strawberry Jelly. Each mob of Jellies killed drops a Quest Item called a Pool of Jelly. It was just a list of dungeons were you could put your name in and others could see it, if they would look for it. In each room you are faced with 4 mobs (and so must choose one of the following mobs listed on this page). There was a dungeon-finder, but it was pretty bad. The Jellith Dimension works somewhat differently to other dungeons. Ready for this Jelly - Requires completing the The Jellith Dimension Skull and Crossbones is a Miscellaneous resource.If you die or quit a fight within the dungeon you will require another Multijely to enter it again. The Jellith Dimension does not use the Dungeon Save System. While F2P players can enter by using a Multijely, they cannot do anything while there. If you're talking about the quest lines asking you to do dungeons then there are two, yeah : - One that starts with 'Dungeons First Edition' and can be picked up in 6,-15 (I do believe you have to do boostache for that one) - The other is 'Trip around the world' and can be picked up in 7,-24 You should also go pick up. ![]() The Key Master - Requires completing the Tofu House Mobs do not vary. Entry requires giving a Tofu House Key to Kourk Ingalsse, which is consumed. Conversely, if you have 500 HP, youll only have to do 200 damage per turn, which is far mor reasonable. ![]() ![]() If you can only do 100 Damage per turn, youll need 1000 HP to survive (and you probably wont have that much if you can only do 100 damage). The Jellith Dimension can be entered from any map which allows teleportation.Įntry requires using a Multijely. Tofu House is found at 5,6 in Ingalsses Fields. The key is to find a balance between HP and Damage per turn. ![]()
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